Music has long been acknowledged for its effects on participants in sports and exercise. For casual runners music may act as a motivator and distractor of physical strain. It may also serve as a training guide, when sensing technology is used as an enabler for adapting music to a runner's situation in real-time. While many effects of music are known from sports science and psychology, application designers lack a consolidated knowledge base that guides them in designing a running application. This work synthesizes findings from the involved disciplines and provides 7 requirements for an application that increases casual runners' motivation and controls training.
|Titel des Sammelwerks||Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2015)|
|Erscheinungsort||New York, NY|
|Seiten||1379 - 1384|
|Publikationsstatus||Veröffentlicht - 1 Apr. 2015|
Österreichische Systematik der Wissenschaftszweige (ÖFOS)
- 102013 Human-Computer Interaction