Abstract
Crowdsourcing is a recently developed method that relies on various alternatives of collaboration to solve problems efficiently. Crowdsourcing is a recent development to solve a variety of problems efficiently, and which implies various alternatives of collaboration. However, as novel technologies are able to exploit location-sensing capabilities of mobile devices, location-based crowdsourcing (LBCS) developed as a new concept. This paper suggests a typology for LBCS as a means for fostering collaboration with the crowd through three types of LBCS: confirmation-based, digital good-based, and physical-based. Each type is underpinned with exemplary applications. Furthermore, opportunities and challenges are analysed; and future trends in LBCS are discussed.
Originalsprache | Englisch |
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Titel des Sammelwerks | 11th International Conference on Cooperative Design, Visualization & Engineering (CDVE 2014) |
Herausgeber*innen | Springer |
Erscheinungsort | Seattle, WA |
Verlag | Springer Lecture Notes in Computer Science (LNCS) |
Seiten | 88 - 95 |
ISBN (Print) | 78-3-319-10830-8 |
DOIs | |
Publikationsstatus | Veröffentlicht - 1 Okt. 2014 |
Österreichische Systematik der Wissenschaftszweige (ÖFOS)
- 102015 Informationssysteme
- 102013 Human-Computer Interaction
- 502050 Wirtschaftsinformatik
- 508