Exploring the Use of 360-degree Video for Teacher-Training Reflection in Higher Education

Activity: Talk or presentationScience to science

Description

360-degree videos offer new features to extend video-based learning scenarios. In combination with virtual reality (VR) displays such as full-feature or cardboard displays the use of 360-degree video can further support the feeling of immersion and provide more degrees of freedom to look around. This paper presents preliminary results from an interpretive case study (n=16) evaluating the use of 360-degree videos for video reflection of teacher training sessions in a business education context. In two courses students were offered to record their teaching sessions with a 360-degree video camera in order to reflect on their teaching performance. The process of video reflection consisted of watching the video multiple times and answering specific questions on didactics, content and performance. For this case study participants could explore three viewing experiences, a head-mounted display, a cardboard viewer and a web-based player. Based on their experiences made, they were interviewed focusing on the usefulness for video-based self- reflection. Preliminary results show that 360-degree videos are embraced positively and perceived more useful than regular video for reflection. However, challenges were identified for the scalability and usability of 360-degree video content.
Period16 Sept 201919 Sept 2019
Event title3rd Workshop VR/AR-Learning, 17th e-Learning Conference of the German Computer Society (DeLFI 2019)
Event typeUnkonwn
Degree of RecognitionInternational

Austrian Classification of Fields of Science and Technology (ÖFOS)

  • 102026 Virtual reality
  • 102022 Software development
  • 102
  • 503030 Business education
  • 202002 Audiovisual media