Anatomy of a GUI (Graphical User Interface)

Publication: Chapter in book/Conference proceedingContribution to conference proceedings

Abstract

Creating for the first time GUI (graphical user interface) applications is an endeavor that can be most challenging. This article introduces the general concepts of GUIs and the need to interact with GUI elements only on the so called "GUI thread". The
concepts pertain to GUI applications written for Windows, Linux and MacOS alike.

Using Java libraries for creating Rexx GUI applications makes these Rexx GUI
applications totally platform independent. Taking advantage of BSF4ooRexx even
the powerful JavaFX GUI libraries can be exploited by pure Rexx, allowing Rexx
programmers to create the most demanding and complex GUI applications in an
unparalleled easiness in an astonishing short period of time.

The introduced GUI concepts will be demonstrated with short nutshell examples
exploiting the JavaFX GUI libraries, empowering the Rexx programmers with the ability to create stable and error free GUI applications in Rexx.
Original languageEnglish
Title of host publication"The Proceedings of the Rexx Symposium for Developers and Users"
Editors René Jansen, Chip Davis
Place of PublicationAruba, Dutch West Indies
Pages1 - 40
Publication statusPublished - 2018

Austrian Classification of Fields of Science and Technology (ÖFOS)

  • 102 not use (legacy)
  • 102015 Information systems
  • 102022 Software development
  • 502050 Business informatics
  • 102014 Information design

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